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Shader Showcase

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Google Summer of Code Final Work Product

Name: Soham Biswas

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Google Summer of Code 2020 Final Work Product

Name: Lenix Lobo

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Part of the Journey is the end unless its Open Source!

Hello and welcome to my final weekly check-in. Today officially marks the end of the coding period for GSoC 2020. I enjoyed every bit of it. This was a life-changing experience for me and now I observe and interpret everything from a different perspective altogether. I have grown into a better developer and a person since GSoC. I would like to thank all my mentors and especially Serge for his immense support and mentorship. I would love to contribute to fury even after GSoC is over but unfortunately my semester break is over so I wont be as active as I was during the summer.

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FURY 0.6.1 Released

The FURY project is happy to announce the release of FURY 0.6.1! FURY is a free and open source software library for scientific visualization and 3D animations.

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Outline Picker

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Wrecking Ball Simulation, Scrollbars Update, Physics Tutorials.

Hello and welcome to my 12th weekly check-in. In this blog I will be discussing my progress with the wrecking ball simulation and my scrollbar separation work. Apart from this I have also finalized the physics simulation tutorials and have created a Pull Request to finally get it merged with the official repository. The official repository of my sub-org can be found here.

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More Shaders!!

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Chain Simulation, Scrollbar Refactor, Tutorial Update.

Hello and welcome to my 11th weekly check-in. In this blog I will be discussing my progress with multiple topics related to physics and ui components. I was actively working on a couple of things, specifically Joint simulations in pyBullet and scrollbar UI component. I also took up the responsibility to complete an incomplete Pull Request which was pending for quite a while. The official repository of my sub-org can be found here.

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Single Actor, Physics, Scrollbars.

Hello and welcome to my 10th weekly check-in. Second evaluation ended this week and now we move on to our 3rd and final coding period. In today’s check-in I will be sharing my progress with the single actor physics simulation that I facing some issues with and I will also be discussing my future plans regarding UI components. The official repository of my sub-org, FURY can always be found here.

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More Shaders!!

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Merging SDF primitives.

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Tab UI, TabPanel2D, Tab UI Tutorial.

Hello and welcome to my 9th weekly check-in. I will be sharing my progress with TabUI and its corresponding tutorial. The official repository of my sub-org, FURY can always be found here.

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Improvements in SDF primitives.

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FURY 0.6.0 Released

The FURY project is happy to announce the release of FURY 0.6.0! FURY is a free and open source software library for scientific visualization and 3D animations.

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ComboBox2D, TextBlock2D, Clipping Overflow.

Hello and welcome to my 8th weekly check-in. I will be sharing my progress with ComboBox2D and TextBlock2D UI components. After solving TextBlock2D sizing issue, I was finally able to complete the implementation of combo box. I also faced some problems while refactoring TextBlock2D. The official repository of my sub-org, FURY can always be found here.

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Multiple SDF primitives.

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Orientation, Sizing, Tab UI.

Hello and welcome to my 7th weekly check-in. I will be sharing my progress with single actor physics simulation and TextBlock2D sizing issue which was pending for quite a while now. I will also be sharing my thoughts regarding the TAB UI component. The official repository of my sub-org, FURY can always be found here.

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Translation, Reposition, Rotation.

Hello and welcome to my 6th weekly check-in. The first evaluation period officially ends and I am very excited to move on to the second coding period. I will be sharing my progress with handling specific object’s properties among various multiple objects rendered by a single actor. I am mainly focusing on making it easier to translate, rotate and reposition a particular object, so that I can use them to render physics simulations more efficiently. The official repository of my sub-org, FURY can always be found here.

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Spherical harmonics, Continued.

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Spherical harmonics

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May the Force be with you!!

Hello and welcome to my 5th weekly check-in, I will be sharing my progress of pyBullet Physics Engine Integration with FURY. The official repository of my sub-org, FURY can always be found here.

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TextBlock2D Progress!!

Hello and welcome to my 4th weekly check-in, I will be sharing my progress with TextBlock2D UI component. The official repository of my sub-org, FURY can always be found here.

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Raymarching continued

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Raymarching!!

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ComboBox2D Progress!!

Hello and welcome to my third weekly check-in, I will be sharing my progress with the project so far. In case you wondered, the sub-org that I am affiliated to is FURY. Make sure to check out the official repository here.

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First week of coding!!

Hey everyone! This week : Geometry Shaders!

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First week of coding!!

Hello and welcome to my second weekly check-in, I will be sharing my progress for the first week of coding.

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Welcome to my GSoC Blog!!!

Hello Everyone, this is Soham Biswas currently in 2nd year pursuing my Bachelor’s(B.Tech) degree in Computer Science & Engineering from Institute of Engineering & Management, Kolkata. I have been selected for GSoC’ 20 at sub-org FURY under the umbrella organization of Python Software Foundation. I will be working on building sci-fi-like 2D and 3D interfaces and provide physics engine integration under project titled “Create new UI widgets & Physics Engine Integration”.

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Weekly Check-in #1

Hey everyone! This is my blog for this summer’s GSoC @ PSF I am Lenix Lobo, an undergraduate student from India, and this summer I will be working with project Fury under the umbrella of the Python Software foundation. I will be working on improving the current shader framework.

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FURY 0.5.1 Released

The FURY project is happy to announce the release of FURY 0.5.1! FURY is a free and open source software library for scientific visualization and 3D animations.

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Google Summer of Code

FURY is participating in the Google Summer of Code 2020 under the umbrella of the Python Software Foundation.

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FURY 0.4.0 Released

The FURY project is happy to announce the release of FURY 0.4.0! FURY is a free and open source software library for scientific visualization and 3D animations.

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FURY 0.3.0 Released

The FURY project is happy to announce the release of FURY 0.3.0! FURY is a free and open source software library for scientific visualization and 3D animations.

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Success on Brain Art Competition using FURY

Congratulations to David who won the OHBM BrainArt (MELPOMENE category) by using DIPY and FURY!!!

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FURY 0.2.0 Released

The FURY project is happy to announce the release of FURY 0.2.0! FURY is a free and open source software library for scientific visualization and 3D animations.

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FURY 0.1.4 Released

The FURY project is happy to announce the release of FURY 0.1.4! FURY is a free and open source software library for scientific visualization and 3D animations.

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FURY 0.1.3 Released

The FURY project is happy to announce the release of FURY 0.1.3! FURY is a free and open source software library for scientific visualization and 3D animations.

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FURY 0.1.0 Released

The FURY project is happy to announce the release of FURY 0.1.0! FURY is a free and open source software library for scientific visualization and 3D animations.

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