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Google Summer of Code Final Work Product#

Proposed Objectives#

  • Visualization UI:

    • Drawing Geometrical Objects

    • Moving Components

    • Rotating Components

    • Erasing Components

    • Resizing Components

  • Stretch Goals:

    • Converting 2D shapes to 3D

Objectives Completed#

  • DrawPanel (previously known as Visualization UI)

    DrawPanel is the parent component that contains and manages all the other sub-components to efficiently visualize the shapes. The main functions of the DrawPanel are capturing interactions from user, managing modes, drawing shapes and transforming them. The DrawPanel is mainly divided into three parts :

    1. Main Panel

      It is the main background panel(Panel2D) on which the main interaction and visualization happen. Here user can interactively draw shapes, reposition and rotate them. This panel also defines the boundaries for the shapes. It can also be called as a container element as it contains all the shapes and other DrawPanel components.

    2. Mode Panel
      It is a composite UI element consisting of the main panel(Panel2D) on which buttons(Button2D) are arranged which can toggle the current working mode. Each button has an icon associated with it which tries to depict the information about the mode. Here mode is nothing but the different channels which on selection can perform different tasks. Some of the modes present in the Mode Panel are discussed below:
      • Selection: This mode is used to select an individual or group of shapes.

      • Deletion: This mode is used to delete an individual or group of shapes.

      • The modes mentioned below create an element on the Panel which is described below.
        • Line

        • Quad

        • Circle

        • Polyline

        • Freehand drawing

      • To activate any of these above mode the user has to click on the button with the respective icon present in the mode panel and then interact with the main panel.

    3. Mode Text It is a TextBlock2D which displays the current mode of the DrawPanel. It automatically updates whenever the mode is changed. This helps the user to quickly identify which mode is he currently in.

    Pull Requests:

    https://user-images.githubusercontent.com/64432063/194766188-c6f83b75-82d1-455c-9be1-d2a1cada945a.png
  • Drawing Shapes:

    A new class called DrawShape was create to manage all the transformation and to handle the user interaction which are passed by the DrawPanel. To create a shape the required mode can be selected from the mode panel and then on the left_mouse_click event the shape creation starts. Then to resize user needs to drag the mouse depending on how he wants the shape to be. These interactions follow WYSIWYG (What You See Is What You Get) principle. Currently, the following shapes are supported:

    1. Line: Creates a line joining two points using Rectangle2D.

    2. Quad: Creates a rectangle using Rectangle2D.

    3. Circle: Create a Circle using Disk2D.

    4. Polyline: Creates a chain of lines that can either end at the starting point and create a loop or remain an independent collection of lines. Individual line is created using Rectangle2D.

    5. Freehand drawing: Here you can draw any freehand object something similar to doodling. Internally we use Polyline for doing this.

      https://user-images.githubusercontent.com/64432063/194773058-b074fde0-e2e1-4719-93e3-38a34032cd88.jpg
  • Transforming Shapes:

    Following transformation are supported by every DrawShape

    • Translation

      The translation is nothing but repositioning the shapes on the main panel. It is made sure that the shapes don’t exceed the panel boundaries by clamping the new position between the panel bounds. All the UI elements have a center property which can be used to do the above-mentioned thing but the reference point of the Shape may change depending on how it was created. So to resolve this I created an interface that would calculate and return the bounding box data around the shape and which could be then used to reposition the shape on the panel.

      https://user-images.githubusercontent.com/64432063/194772993-289e10bd-199d-4692-bcb0-5cccdb1b32fe.gif
    • Rotation

      Each DrawShape can be rotated from the center of that shape. Whenever you select a shape using the selection mode a rotation slider(RingSlider2D) appears at the lower right corner of the DrawPanel. This rotation slider can be used to rotate the shapes by some specific angle which is displayed at the center of the slider.

      https://user-images.githubusercontent.com/64432063/194773295-4303ec78-3f2b-44e5-8c85-ff01140a8c95.gif

    Pull Requests:

    • DrawPanel Feature: Adding Rotation of shape from Center (Merged) :

      fury-gl/fury#623

  • Deleting Shapes:

    Whenever we create anything it’s never perfect we change, modify, and at last delete. Here too every DrawShape is never perfect so to delete the shapes we also have a delete option that can be chosen from the mode panel and by clicking the shape they are removed from the panel.

    https://user-images.githubusercontent.com/64432063/194862464-387edc59-a942-4675-ab44-53c899e70e29.gif

Other Objectives#

  • Grouping Shapes

    Many times we need to perform some actions on a group of shapes so here we are with the grouping feature using which you can group shapes together, reposition them, rotate them and delete them together. To activate grouping of shapes you have to be on selection mode then by holding Ctrl key select the required shapes and they will get highlighted. To remove shape from the group just hold the Ctrl and click the shape again it will get deselected. Then once everything is grouped you can use the normal transformation as normal i.e. for translation just drag the shapes around and for rotation the rotation slider appears at usual lower left corner which can be used.

    Pull Requests:

  • Creating icons

    As most of the things in the DrawPanel are visually seen, each mode also require some icons so that users easily understand the use of that mode, so to achieve this I have created some icons by using the pre-existing icons in the FURY. These icons are stored here. Whenever FURY requires these icons they are fetched using the fetchers present in FURY. To fetch these new icons I created some new fetchers.

    Pull Requests:

  • Other PRs

    • Fixing ZeroDivisionError thrown by UI sliders when the value_range is zero (0) (Merged): fury-gl/fury#645

    • DrawPanel Update: Removing in_progress parameter while drawing shapes (Merged): fury-gl/fury#673

    • DrawPanel Update: Separating tests to test individual features (Merged): fury-gl/fury#674

    • DrawPanel Update: Repositioning the mode_panel and mode_text (Merged): fury-gl/fury#678

    • DrawPanel Update: Moving repetitive functions to helpers (Merged): fury-gl/fury#679

    • DrawPanel Update: Moving rotation_slider from DrawShape to DrawPanel (Under Review): fury-gl/fury#688

Objectives in Progress#

  • Resizing Shapes:

    Currently after the shape is created we can only transform it but we might need to resize it. To be able to resize I am currently using the borders of the shape itself. You can switch to resize mode and then select the shape. It would display the bounding box around the shape which act as interactive slider and resizes the shape as shown below.

    https://user-images.githubusercontent.com/64432063/194775648-04c2fa7a-b22f-4dda-a73b-2f8161bb4f3a.gif

GSoC Weekly Blogs#

Timeline#

Date

Description

Blog Post Link

Week 0(25-05-2022)

Pre-GSoC Journey

FURY - Python

Week 1(08-06-2022)

Laying the Foundation of DrawPanel UI

FURY - Python

Week 2(15-06-2022)

Improving DrawPanel UI

FURY - Python

Week 3(22-06-2022)

Dealing with Problems

FURY - Python

Week 4(29-06-2022)

Fixing the Clamping Issue

FURY - Python

Week 5(06-07-2022)

Working on new features

FURY - Python

Week 6(13-07-2022)

Supporting Rotation of the Shapes from the Center

FURY - Python

Week 7(20-07-2022)

Working on Rotation PR and Trying Freehand Drawing

FURY - Python

Week 8(27-07-2022)

Working on the polyline feature

FURY - Python

Week 9(03-08-2022)

Grouping and Transforming Shapes

FURY - Python

Week 10(10-08-2022)

Understanding Codes and Playing with Animation

FURY - Python

Week 11(17-08-2022)

Creating a base for Freehand Drawing

FURY - Python

Week 12(24-08-2022)

Fixing translating issues and updating tests

FURY - Python

Week 13(31-08-2022)

Separating tests and fixing bugs

FURY - Python

Week 14(07-09-2022)

Updating DrawPanel architecture

FURY - Python

Week 15(14-09-2022)

Highlighting DrawShapes

FURY - Python

Week 16(21-09-2022)

Working with Rotations!

FURY - Python