Week 12: Adding new tutorials#

What did you do this week?#

  • Restructured tutorials to be more readable and more focused on a specific topic.

  • Replaced the old animation introductory tutorial with a lot simpler one, and added tutorial to explain keyframes and interpolators.

  • Simplified setting lighting uniforms for the geometry-based-billboard actor by getting the Scene from the actor using actor.GetConsumer(scene_idx).

What is coming up next week?#

  • Allow the Timeline to take the ShowManager as an argument to reduce the amount of code the user has to write every time using FURY animations.

  • Fix some typos in the tutorials and write some info about Slerp.

  • Find a way to fix the shader-callback problem of not being executed when the actor is out of the camera’s frustum.

Did you get stuck anywhere?#

I didn’t get stuck this week.