Week 9 - First working skeletal animation prototype#

What did you do this week?#

  • This week I had the first working example of skeletal animation ready. I was able to render the SimpleSkin model. Here’s a quick preview:

  • I wrote a custom interpolator (just like the tangent cubic spline interpolator) for interpolating two transformation matrices.

What is coming up next week?#

  • Generalising the skinning code to work with other models as well (it supports only the SimpleSkin model as of now).

  • Creating a custom interpolator to interpolate more than 4 matrices at once.

Did you get stuck anywhere?#

No, I didn’t get stuck this week.