Week 5 - Creating PR for glTF exporter and fixing the loader#
What did you do this week?#
Finalised the glTF export PR #630., adding tutorial, docs, and tests for all functions.
Added support for exporting lines and dot actors.
primitive.modes
is now set if the rendering mode is a line, dot, or triangle.Working on importing different primitive modes, the current glTF importer can render only triangles.
What is coming up next week?#
This week I’ll be working on the following:
Did you get stuck anywhere?#
There wasn’t any model in the Khronos glTF samples repository that uses the
LINE
orPOINT
modes. So I had to rely on the models that I exported using the glTF exporter.
Week 6 - Supporting Rotation of the Shapes from the Center
Week 5: Slerp implementation, documenting the Timeline, and adding unit tests