This example shows how to use the Combobox UI. We will demonstrate how to create ComboBoxes for selecting colors for a label.

First, some imports.

from fury import ui, window
from import fetch_viz_icons

First we need to fetch some icons that are included in FURY.

Data size is approximately 12KB
Dataset is already in place. If you want to fetch it again please first remove the folder /Users/skoudoro/.fury/icons

({'icomoon.tar.gz': ('', 'BC1FEEA6F58BA3601D6A0B029EB8DFC5F352E21F2A16BA41099A96AA3F5A4735')}, '/Users/skoudoro/.fury/icons')

First, we create a label.

label = ui.TextBlock2D(
    position=(200, 300),
    color=(1, 0.5, 0),
    text='FURY rocks!!!',

Now we create a dictionary to store colors as its key and their RGB values as its value.

colors = {
    'Violet': (0.6, 0, 0.8),
    'Indigo': (0.3, 0, 0.5),
    'Blue': (0, 0, 1),
    'Green': (0, 1, 0),
    'Yellow': (1, 1, 0),
    'Orange': (1, 0.5, 0),
    'Red': (1, 0, 0),


Now we create a ComboBox UI component for selecting colors.

color_combobox = ui.ComboBox2D(
    placeholder='Choose Text Color',
    position=(75, 50),
    size=(250, 150),


Now we create a callback for setting the chosen color.

def change_color(combobox):
    label.color = colors[combobox.selected_text]

# `on_change` callback is set to `change_color` method so that
# it's called whenever a different option is selected.
color_combobox.on_change = change_color

Show Manager#

Now we add label and combobox to the scene.

current_size = (400, 400)
showm = window.ShowManager(size=current_size, title='ComboBox UI Example')
showm.scene.add(label, color_combobox)

# To interact with the UI, set interactive = True
interactive = False

if interactive:

window.record(showm.scene, out_path='combobox_ui.png', size=(400, 400))
viz combobox

Total running time of the script: (0 minutes 0.050 seconds)

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