Sphere Texture#

In this tutorial, we will show how to create a sphere with a texture.

import fury

Create a scene to start.

scene = fury.window.Scene()

Load an image (png, bmp, jpeg or jpg) using io.load_image. In this example, we will use read_viz_textures to access an image of the Earth’s surface from the fury Github after using ‘’fetch_viz_textures()’’ to download the available textures.

fury.data.fetch_viz_textures()
filename = fury.data.read_viz_textures("1_earth_8k.jpg")
image = fury.io.load_image(filename)
Dataset is already in place. If you want to fetch it again please first remove the folder /Users/skoudoro/.fury/textures

Next, use fury.actor.texture_on_sphere to add a sphere with the texture from your loaded image to the already existing scene. To add a texture to your scene as visualized on a plane, use fury.actor.texture instead.

scene.add(fury.actor.texture_on_sphere(image))

Lastly, record the scene, or set interactive to True if you would like to manipulate your new sphere.

interactive = False
if interactive:
    fury.window.show(scene, size=(600, 600), reset_camera=False)
fury.window.record(scene=scene, size=(900, 768), out_path="viz_texture.png")
viz texture

Total running time of the script: (0 minutes 6.610 seconds)

Gallery generated by Sphinx-Gallery