Release notes v0.7.0 (2021/03/13)#

Quick Overview#

  • New SDF actors added.

  • Materials module added.

  • ODF slicer actor performance improved.

  • New primitive (Cylinder) added.

  • Compatibility with VTK 9 added.

  • Five new demos added.

  • Large Documentation Update.

  • Migration from Travis to Github Action.

Details#

GitHub stats for 2020/08/20 - 2021/03/13 (tag: v0.6.1)

These lists are automatically generated, and may be incomplete or contain duplicates.

The following 14 authors contributed 195 commits.

  • Eleftherios Garyfallidis

  • Serge Koudoro

  • Charles Poirier

  • Javier Guaje

  • Soham Biswas

  • Sajag Swami

  • Lenix Lobo

  • Pietro Astolfi

  • Sanjay Marreddi

  • Tushar

  • ganimtron-10

  • haran2001

  • Aju100

  • Aman Soni

We closed a total of 98 issues, 37 pull requests and 61 regular issues; this is the full list (generated with the script tools/github_stats.py):

Pull Requests (37):

  • PR #388: added simulation for brownian motion

  • PR #389: ENH: peaks_slicer option for asymmetric peaks visualization

  • PR #370: Materials module including Physically Based Rendering (PBR)

  • PR #385: fixed the example for superquadric function

  • PR #387: [fix] Propagate update_actor

  • PR #382: Added an sdf for rendering a Capsule actor

  • PR #383: Minor documentation fix

  • PR #376: Added animations for some electromagnetic phenomena

  • PR #374: ENH: Refactor actor.odf_slicer for increased performances

  • PR #373: Updated actor.py

  • PR #368: Solving The Minor Documentation Error

  • PR #343: Adding physics engine integration docs

  • PR #353: fix: Minor docs changes

  • PR #346: Fix the sdf bug by checking the arguments passed

  • PR #351: Opacity bug fix for point and sphere actors

  • PR #350: modelsuzanne to suzanne

  • PR #348: Added center forwarding in billboard shaders.

  • PR #341: Add Option to generate the documentation without examples

  • PR #342: From Travis to Github Actions

  • PR #339: Update Readme information

  • PR #340: Pass OAuth token through header

  • PR #337: Add support for clipping side in clip_overflow_text

  • PR #336: Update UI tutorials.

  • PR #334: Added Domino-Simulation-file for Review

  • PR #332: Fixing UI warnings

  • PR #328: Added cylinder primitive

  • PR #329: [FIX] Force LUT to be RGB

  • PR #286: GSoC blogs for Third Evaluation.

  • PR #319: fixed discord icon bug in documentation

  • PR #311: Remove python35 from Travis

  • PR #307: Fixed translating and scaling issues on billboard and SDF actors

  • PR #304: Blogs for the final review

  • PR #306: merged basic UI and advanced UI tutorials into one

  • PR #302: moved physics tutorials to examples under the heading ‘Integrate physics using pybullet’

  • PR #303: FIX vtp reader

  • PR #300: BF: Out should be varying and alpha is not passed to shader

  • PR #295: Update fetcher

Issues (61):

  • #388: added simulation for brownian motion

  • #389: ENH: peaks_slicer option for asymmetric peaks visualization

  • #370: Materials module including Physically Based Rendering (PBR)

  • #385: fixed the example for superquadric function

  • #387: [fix] Propagate update_actor

  • #382: Added an sdf for rendering a Capsule actor

  • #383: Minor documentation fix

  • #376: Added animations for some electromagnetic phenomena

  • #374: ENH: Refactor actor.odf_slicer for increased performances

  • #364: New Animated Network Demo/Example

  • #379: Merge pull request #2 from fury-gl/master

  • #361: Closes #352

  • #373: Updated actor.py

  • #372: Ellipsoid primitive needs to be added in the comment section of sdf actor.

  • #369: Added Special Character Support

  • #363: Minor error in documentation of create_colormap function

  • #368: Solving The Minor Documentation Error

  • #366: added special character support for TextBox2D

  • #357: Patches: vulnerable code that can lead to RCE

  • #359: unwanted objects rendering randomly

  • #343: Adding physics engine integration docs

  • #312: Adding Physics Integration Docs to FURY’s Website

  • #353: fix: Minor docs changes

  • #346: Fix the sdf bug by checking the arguments passed

  • #310: Rendering bug in SDF actor when not all primitives are defined

  • #351: Opacity bug fix for point and sphere actors

  • #335: _opacity argument for point doesn’t seem to work

  • #345: Fixes the opacity bug for sphere and point actors (unit tests are included)

  • #350: modelsuzanne to suzanne

  • #348: Added center forwarding in billboard shaders.

  • #341: Add Option to generate the documentation without examples

  • #342: From Travis to Github Actions

  • #338: From travis (pricing model changed) to github Actions ?

  • #339: Update Readme information

  • #340: Pass OAuth token through header

  • #315: Deprecation notice for authentication via URL query parameters

  • #337: Add support for clipping side in clip_overflow_text

  • #308: Clipping overflowing text from the left.

  • #336: Update UI tutorials.

  • #334: Added Domino-Simulation-file for Review

  • #309: Domino Physics Simulation

  • #333: Unable to set up the project locally for python 32bit system

  • #332: Fixing UI warnings

  • #239: Superquadric Slicer

  • #328: Added cylinder primitive

  • #318: Cylinder primitive generation

  • #329: [FIX] Force LUT to be RGB

  • #286: GSoC blogs for Third Evaluation.

  • #319: fixed discord icon bug in documentation

  • #313: Discord icon should appear in doc too

  • #311: Remove python35 from Travis

  • #307: Fixed translating and scaling issues on billboard and SDF actors

  • #274: SDF rendering bug for low scale values

  • #304: Blogs for the final review

  • #306: merged basic UI and advanced UI tutorials into one

  • #297: Update Demos/tutorial

  • #302: moved physics tutorials to examples under the heading ‘Integrate physics using pybullet’

  • #298: Wrecking Ball Simulation

  • #303: FIX vtp reader

  • #300: BF: Out should be varying and alpha is not passed to shader

  • #295: Update fetcher