io#

load_cubemap_texture(fnames[, ...])

Load a cube map texture from a list of 6 images.

load_image(filename[, as_vtktype, use_pillow])

Load an image.

load_text(file)

Load a text file.

save_image(arr, filename[, ...])

Save a 2d or 3d image.

load_polydata(file_name)

Load a vtk polydata to a supported format file.

save_polydata(polydata, file_name[, binary, ...])

Save a vtk polydata to a supported format file.

load_sprite_sheet(sheet_path, nb_rows, nb_cols)

Process and load sprites from a sprite sheet.

load_cubemap_texture#

fury.io.load_cubemap_texture(fnames, interpolate_on=True, mipmap_on=True)[source]#

Load a cube map texture from a list of 6 images.

Parameters:
  • fnames (list of strings) – List of 6 filenames with bmp, jpg, jpeg, png, tif or tiff extensions.

  • interpolate_on (bool, optional) –

  • mipmap_on (bool, optional) –

Returns:

output – Cube map texture.

Return type:

vtkTexture

load_image#

fury.io.load_image(filename, as_vtktype=False, use_pillow=True)[source]#

Load an image.

Parameters:
  • filename (str) – should be png, bmp, jpeg or jpg files

  • as_vtktype (bool, optional) – if True, return vtk output otherwise an ndarray. Default False.

  • use_pillow (bool, optional) – Use pillow python library to load the files. Default True

Returns:

image – desired image array

Return type:

ndarray or vtk output

load_text#

fury.io.load_text(file)[source]#

Load a text file.

Parameters:

file (str) – Path to the text file.

Returns:

text – Text contained in the file.

Return type:

str

save_image#

fury.io.save_image(arr, filename, compression_quality=75, compression_type='deflation', use_pillow=True, dpi=(72, 72))[source]#

Save a 2d or 3d image.

Expect an image with the following shape: (H, W) or (H, W, 1) or (H, W, 3) or (H, W, 4).

Parameters:
  • arr (ndarray) – array to save

  • filename (string) – should be png, bmp, jpeg or jpg files

  • compression_quality (int, optional) – compression_quality for jpeg data. 0 = Low quality, 100 = High quality

  • compression_type (str, optional) – compression type for tiff file select between: None, lzw, deflation (default)

  • use_pillow (bool, optional) – Use imageio python library to save the files.

  • dpi (float or (float, float)) – Dots per inch (dpi) for saved image. Single values are applied as dpi for both dimensions.

load_polydata#

fury.io.load_polydata(file_name)[source]#

Load a vtk polydata to a supported format file.

Supported file formats are VTK, VTP, FIB, PLY, STL XML and OBJ

Parameters:

file_name (string) –

Returns:

output

Return type:

vtkPolyData

save_polydata#

fury.io.save_polydata(polydata, file_name, binary=False, color_array_name=None)[source]#

Save a vtk polydata to a supported format file.

Save formats can be VTK, FIB, PLY, STL and XML.

Parameters:
  • polydata (vtkPolyData) –

  • file_name (string) –

  • binary (bool) –

  • color_array_name (ndarray) –

load_sprite_sheet#

fury.io.load_sprite_sheet(sheet_path, nb_rows, nb_cols, as_vtktype=False)[source]#

Process and load sprites from a sprite sheet.

Parameters:
  • sheet_path (str) – Path to the sprite sheet

  • nb_rows (int) – Number of rows in the sprite sheet

  • nb_cols (int) – Number of columns in the sprite sheet

  • as_vtktype (bool, optional) – If True, the output is a vtkImageData

Return type:

Dict containing the processed sprites.