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Table of Contents

About FURY

  • About
  • License
  • Blog

Programming with FURY

  • Installation
  • Getting Started
  • Tutorials
    • Introductory
    • Demos
    • User Interface Elements
    • Animation
    • Shaders
    • Integrate Physics using pybullet
    • Streaming
  • FURY - pyBullet Integration Guide

Developers Guide

  • API Reference
  • Contributing
  • Release History

Join our community!

  • Contributors
  • Discord Community
  • Mailing list
  • Source Code
  • File a bug
  • Feature Request
  • Tutorials
  • Shaders

Shaders#

These tutorials show:

  • How to use shaders in FURY actors.

  • How to create new user shaders and internal conventions.

Visualize SDF Actor

Visualize SDF Actor

Principled BRDF shader on spheres

Principled BRDF shader on spheres

Varying Color

Varying Color

Physically-Based Rendering (PBR) on spheres

Physically-Based Rendering (PBR) on spheres

SDF Impostors on Billboards

SDF Impostors on Billboards

Make a Cylinder using polygons vs SDF

Make a Cylinder using polygons vs SDF

previous

Making a custom interpolator

next

Visualize SDF Actor

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Friends
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Support
  • The department of Intelligent Systems Engineering of Indiana University
  • NSF NCN - Engineered NanoBIO - NSF award #1720625
  • Google Summer of Code Program
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