.. _sphx_glr_auto_examples_13_shaders:
Shaders
-------
These tutorials show:
- How to use shaders in FURY actors.
- How to create new user shaders and internal conventions.
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.. image:: /auto_examples/13_shaders/images/thumb/sphx_glr_viz_sdfactor_thumb.png
:alt:
:ref:`sphx_glr_auto_examples_13_shaders_viz_sdfactor.py`
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Visualize SDF Actor
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.. image:: /auto_examples/13_shaders/images/thumb/sphx_glr_viz_principled_spheres_thumb.png
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:ref:`sphx_glr_auto_examples_13_shaders_viz_principled_spheres.py`
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Principled BRDF shader on spheres
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.. image:: /auto_examples/13_shaders/images/thumb/sphx_glr_viz_shader_thumb.png
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:ref:`sphx_glr_auto_examples_13_shaders_viz_shader.py`
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Varying Color
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.. image:: /auto_examples/13_shaders/images/thumb/sphx_glr_viz_pbr_spheres_thumb.png
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:ref:`sphx_glr_auto_examples_13_shaders_viz_pbr_spheres.py`
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Physically-Based Rendering (PBR) on spheres
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.. image:: /auto_examples/13_shaders/images/thumb/sphx_glr_viz_billboard_sdf_spheres_thumb.png
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:ref:`sphx_glr_auto_examples_13_shaders_viz_billboard_sdf_spheres.py`
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SDF Impostors on Billboards
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.. image:: /auto_examples/13_shaders/images/thumb/sphx_glr_viz_sdf_cylinder_thumb.png
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:ref:`sphx_glr_auto_examples_13_shaders_viz_sdf_cylinder.py`
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Make a Cylinder using polygons vs SDF
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.. toctree::
:hidden:
/auto_examples/13_shaders/viz_sdfactor
/auto_examples/13_shaders/viz_principled_spheres
/auto_examples/13_shaders/viz_shader
/auto_examples/13_shaders/viz_pbr_spheres
/auto_examples/13_shaders/viz_billboard_sdf_spheres
/auto_examples/13_shaders/viz_sdf_cylinder