Note
Go to the end to download the full example code.
Sphere Texture#
In this tutorial, we will show how to create a sphere with a texture.
import fury
Create a scene to start.
scene = fury.window.Scene()
Load an image (png, bmp, jpeg or jpg) using io.load_image
. In this
example, we will use read_viz_textures
to access an image of the
Earth’s surface from the fury Github after using ‘’fetch_viz_textures()’’
to download the available textures.
fury.data.fetch_viz_textures()
filename = fury.data.read_viz_textures("1_earth_8k.jpg")
image = fury.io.load_image(filename)
Next, use fury.actor.texture_on_sphere
to add a sphere with the texture from
your loaded image to the already existing scene.
To add a texture to your scene as visualized on a plane, use
fury.actor.texture
instead.
scene.add(fury.actor.texture_on_sphere(image))
Lastly, record the scene, or set interactive to True if you would like to manipulate your new sphere.
interactive = False
if interactive:
fury.window.show(scene, size=(600, 600), reset_camera=False)
fury.window.record(scene=scene, size=(900, 768), out_path="viz_texture.png")