A Stadia-like system for data visualization¶
Hi all! In this post I’ll talk about the PR #437.
There are several reasons to have a streaming system for data visualization. Because I’m doing a PhD in a developing country I always need to think of the cheapest way to use the computational resources available. For example, with the GPUs prices increasing, it’s necessary to share a machine with a GPU with different users in different locations. Therefore, to convince my Brazilian friends to use FURY I need to code thinking inside of the (a) low-budget scenario.
To construct the streaming system for my project I’m thinking about the following properties and behaviors:
I want to avoid blocking the code execution in the main thread (where the vtk/fury instance resides).
The streaming should work inside of a low bandwidth environment.
I need an easy way to share the rendering result. For example, using the free version of ngrok.
To achieve the property 1. we need to circumvent the GIL problem. Using the threading module alone it’s not good enough because we can’t use the python-threading for parallel CPU computation. In addition, to achieve a better organization it’s better to define the server system as an uncoupled module. Therefore, I believe that multiprocessing-lib in python will fit very well for our proposes.
For the streaming system to work smoothly in a low-bandwidth scenario we need to choose the protocol wisely. In the recent years the WebRTC protocol has been used in a myriad of applications like google hangouts and Google Stadia aiming low latency behavior. Therefore, I choose the webrtc as my first protocol to be available in the streaming system proposal.
To achieve the third property, we must be economical in adding requirements and dependencies.
Currently, the system has some issues, but it’s already working. You can see some tutorials about how to use this streaming system here. After running one of these examples you can easily share the results and interact with other users. For example, using the ngrok For example, using the ngrok
./ngrok http 8000
How does it works?¶
The image below it’s a simple representation of the streaming system.
As you can see, the streaming system is made up of different processes that share some memory blocks with each other. One of the hardest part of this PR was to code this sharing between different objects like VTK, numpy and the webserver. I’ll discuss next some of technical issues that I had to learn/circumvent.
Sharing data between process¶
We want to avoid any kind of unnecessary duplication of data or expensive copy/write actions. We can achieve this economy of computational resources using the multiprocessing module from python.
multiprocessing RawArray¶
raw_arr_buffer[:] = new_data
This works fine for small and medium sized arrays, but for large ones it takes a large amount of time, more than GPU-CPU copy. The explanation for this bad performance is available here : Demystifying sharedctypes performance. The solution which gives a stupendous performance improvement is quite simple. RawArrays implements the buffer protocol. Therefore, we just need to use the memoryview:
memview(arr_buffer)[:] = new_data
The memview is really good, but there it’s a litle issue when we are dealing with uint8 RawArrays. The following code will cause an exception:
memview(arr_buffer_uint8)[:] = new_data_uint8
There is a solution for uint8 rawarrays using just memview and cast methods. However, numpy comes to rescue and offers a simple and a generic solution. You just need to convert the rawarray to a np representation in the following way:
arr_uint8_repr = np.ctypeslib.as_array(arr_buffer_uint8)
arr_uint8_repr[:] = new_data_uint8
You can navigate to my repository in this specific commit position and test the streaming examples to see how this little modification improves the performance.
Multiprocessing inside of different Operating Systems¶
Serge Koudoro, who is one of my mentors, has pointed out an issue of the streaming system running in MacOs. I don’t know many things about MacOs, and as pointed out by Filipi the way that MacOs deals with multiprocessing is very different than the Linux approach. Although we solved the issue discovered by Serge, I need to be more careful to assume that different operating systems will behave in the same way. If you want to know more,I recommend that you read this post Python: Forking vs Spawm. And it’s also important to read the official documentation from python. It can save you a lot of time. Take a look what the official python documentation says about the multiprocessing method
Source:https://docs.python.org/3/library/multiprocessing.html