:orphan: .. _sphx_glr_auto_tutorials: Tutorials ========= How to use widgets, ui, actor and windows module. Below some tutorials to go in details .. raw:: html
.. _sphx_glr_auto_tutorials_01_introductory: Introductory ------------ These tutorials show: - How to combine a timer with an actor - How to slice data with the slicer actor - How to use the normals of your data. .. raw:: html
.. only:: html .. figure:: /auto_tutorials/01_introductory/images/thumb/sphx_glr_viz_timers_thumb.png :ref:`sphx_glr_auto_tutorials_01_introductory_viz_timers.py` .. raw:: html
.. toctree:: :hidden: /auto_tutorials/01_introductory/viz_timers .. raw:: html
.. only:: html .. figure:: /auto_tutorials/01_introductory/images/thumb/sphx_glr_viz_spiky_thumb.png :ref:`sphx_glr_auto_tutorials_01_introductory_viz_spiky.py` .. raw:: html
.. toctree:: :hidden: /auto_tutorials/01_introductory/viz_spiky .. raw:: html
.. only:: html .. figure:: /auto_tutorials/01_introductory/images/thumb/sphx_glr_viz_surfaces_thumb.png :ref:`sphx_glr_auto_tutorials_01_introductory_viz_surfaces.py` .. raw:: html
.. toctree:: :hidden: /auto_tutorials/01_introductory/viz_surfaces .. raw:: html
.. only:: html .. figure:: /auto_tutorials/01_introductory/images/thumb/sphx_glr_viz_slice_thumb.png :ref:`sphx_glr_auto_tutorials_01_introductory_viz_slice.py` .. raw:: html
.. toctree:: :hidden: /auto_tutorials/01_introductory/viz_slice .. raw:: html
.. _sphx_glr_auto_tutorials_02_ui: Basic User Interface Elements ----------------------------- These tutorials show how to create basic user interfaces elements. .. raw:: html
.. only:: html .. figure:: /auto_tutorials/02_ui/images/thumb/sphx_glr_viz_shapes_thumb.png :ref:`sphx_glr_auto_tutorials_02_ui_viz_shapes.py` .. raw:: html
.. toctree:: :hidden: /auto_tutorials/02_ui/viz_shapes .. raw:: html
.. only:: html .. figure:: /auto_tutorials/02_ui/images/thumb/sphx_glr_viz_ui_listbox_thumb.png :ref:`sphx_glr_auto_tutorials_02_ui_viz_ui_listbox.py` .. raw:: html
.. toctree:: :hidden: /auto_tutorials/02_ui/viz_ui_listbox .. raw:: html
.. only:: html .. figure:: /auto_tutorials/02_ui/images/thumb/sphx_glr_viz_buttons_thumb.png :ref:`sphx_glr_auto_tutorials_02_ui_viz_buttons.py` .. raw:: html
.. toctree:: :hidden: /auto_tutorials/02_ui/viz_buttons .. raw:: html
.. only:: html .. figure:: /auto_tutorials/02_ui/images/thumb/sphx_glr_viz_ui_slider_thumb.png :ref:`sphx_glr_auto_tutorials_02_ui_viz_ui_slider.py` .. raw:: html
.. toctree:: :hidden: /auto_tutorials/02_ui/viz_ui_slider .. raw:: html
.. _sphx_glr_auto_tutorials_03_advanced_ui: Building User Interfaces ------------------------ These tutorials show: - How to combine user interface elements. - How to create new user interface elements. .. raw:: html
.. only:: html .. figure:: /auto_tutorials/03_advanced_ui/images/thumb/sphx_glr_viz_ui_thumb.png :ref:`sphx_glr_auto_tutorials_03_advanced_ui_viz_ui.py` .. raw:: html
.. toctree:: :hidden: /auto_tutorials/03_advanced_ui/viz_ui .. raw:: html
.. _sphx_glr_auto_tutorials_04_shaders: Shaders ------- These tutorials show: - How to use shaders in FURY actors. - How to create new user shaders and internal conventions. .. raw:: html
.. only:: html .. figure:: /auto_tutorials/04_shaders/images/thumb/sphx_glr_viz_shader_thumb.png :ref:`sphx_glr_auto_tutorials_04_shaders_viz_shader.py` .. raw:: html
.. toctree:: :hidden: /auto_tutorials/04_shaders/viz_shader .. raw:: html
.. only :: html .. container:: sphx-glr-footer :class: sphx-glr-footer-gallery .. container:: sphx-glr-download :download:`Download all examples in Python source code: auto_tutorials_python.zip ` .. container:: sphx-glr-download :download:`Download all examples in Jupyter notebooks: auto_tutorials_jupyter.zip ` .. only:: html .. rst-class:: sphx-glr-signature `Gallery generated by Sphinx-Gallery `_