.. note:: :class: sphx-glr-download-link-note Click :ref:`here ` to download the full example code .. rst-class:: sphx-glr-example-title .. _sphx_glr_auto_tutorials_02_ui_viz_shapes.py: ============== Simple Shapes ============== This example shows how to use the UI API. We will demonstrate how to draw some geometric shapes from DIPY UI elements. First, a bunch of imports. .. code-block:: default from fury import ui, window Let's draw some simple shapes. First, a rectangle. .. code-block:: default rect = ui.Rectangle2D(size=(100, 100), position=(400, 400), color=(1, 0, 1)) Then we can draw a solid circle, or disk. .. code-block:: default disk = ui.Disk2D(outer_radius=50, center=(400, 200), color=(1, 1, 0)) Add an inner radius to make a ring. .. code-block:: default ring = ui.Disk2D(outer_radius=50, inner_radius=45, center=(500, 600), color=(0, 1, 1)) Now that all the elements have been initialised, we add them to the show manager. .. code-block:: default current_size = (800, 800) show_manager = window.ShowManager(size=current_size, title="DIPY Shapes Example") show_manager.scene.add(rect) show_manager.scene.add(disk) show_manager.scene.add(ring) interactive = False if interactive: show_manager.start() window.record(show_manager.scene, size=current_size, out_path="viz_shapes.png") .. image:: /auto_tutorials/02_ui/images/sphx_glr_viz_shapes_001.png :class: sphx-glr-single-img .. rst-class:: sphx-glr-timing **Total running time of the script:** ( 0 minutes 0.103 seconds) .. _sphx_glr_download_auto_tutorials_02_ui_viz_shapes.py: .. only :: html .. container:: sphx-glr-footer :class: sphx-glr-footer-example .. container:: sphx-glr-download :download:`Download Python source code: viz_shapes.py ` .. container:: sphx-glr-download :download:`Download Jupyter notebook: viz_shapes.ipynb ` .. only:: html .. rst-class:: sphx-glr-signature `Gallery generated by Sphinx-Gallery `_