Week 9: Tutorial done and polishing DTI uncertainty =================================================== .. post:: July 31, 2023 :author: Tania Castillo :tags: google :category: gsoc What did I do this week? ------------------------ I addressed the comments from the tutorial of `PR #818 `_ related to how to display specific visualizations I wanted to make. I was suggested to use *ShowManager* to handle the zoom of the scene and also to use *GridUI* to display several actors at the same time for a visual quality comparison of the tensors. Below are some images generated for the tutorial that is almost done. .. image:: https://user-images.githubusercontent.com/31288525/260906510-d422e7b4-3ba3-4de6-bfd0-09c04bec8876.png :width: 600 :align: center What is coming up next? ----------------------- There are some issues with the tests of the uncertainty implementation, specifically a segmentation problem that has to be with the shaders, so I expect to correct the problem by next week. Did I get stuck anywhere? ------------------------- I'm still thinking about how to approach the implementation of the spherical harmonics for ODF glyphs. Most of the implementations I have found are static so my task would be to try to parametrize the existing functions, so I can pass data from Python to the shaders properly so that I can obtain the same result as the current *odf_slicer*.