Week 10: Supporting hierarchical animating ========================================== .. post:: August 23 2022 :author: Mohamed Abouagour :tags: google :category: gsoc What did you do this week? -------------------------- - Implemented hierarchical order support for animations using matrices in this `PR`_. - Improved the API of a `PartialActor`_ by adding some methods to control the scales, positions and colors. - Added a new example of using the new hierarchical feature to animate an arm robot. .. raw:: html - Improved `vector_text`_ a little by adding options to control its direction. What is coming up next week? ---------------------------- - Finish the hierarchical order animation support `PR`_. - Explain tutorials in more detail. See this `issue`_. - Fix issues discovered by Serge in this `review`_. - Fix ``lightColor0`` being `hard-set`_ to ``(1, 1, 1)``. Instead, find a way to get this property the same way other polygon-based actor gets it. - Try to get PRs and issues mentioned above merged, closed or ready for a final review. Did you get stuck anywhere? --------------------------- I didn't get stuck this week. .. _`PR`: https://github.com/fury-gl/fury/pull/665 .. _`PartialActor`: https://github.com/fury-gl/fury/pull/660 .. _`vector_text`: https://github.com/fury-gl/fury/pull/661 .. _`review`: https://github.com/fury-gl/fury/pull/647#pullrequestreview-1061261078 .. _`issue`: https://github.com/fury-gl/fury/issues/664 .. _`hard-set`: https://github.com/fury-gl/fury/blob/464b3dd3f5be5159f5f9617a2c7b6f7bd65c0c80/fury/actor.py#L2395