Week 5: Slerp implementation, documenting the Timeline, and adding unit tests ============================================================================= .. post:: July 19 2022 :author: Mohamed Abouagour :tags: google :category: gsoc What did you do this week? -------------------------- - Implemented Slerp (spherical linear interpolation) for rotation keyframes. - Controlling the speed of the animation is now an option. - Added the tests and documented the ``Timeline``. - Used the geometry shader to generate billboard actors using a minimal set of calculations `#631`_. .. raw:: html What is coming up next week? ---------------------------- This week I will do the following: - Focus on finalizing PR `#626`_ to be merged. - Make some upgrades to the playback panel to make it more functional and responsive. - Add more tutorials to explain how to use all the functionalities of the ``Timeline``. Did you get stuck anywhere? --------------------------- I didn't get stuck this week. .. _`#626`: https://github.com/fury-gl/fury/pull/626 .. _`#631`: https://github.com/fury-gl/fury/pull/631