Week#10: Accordion UI, Support for sprite sheet animations ========================================================== .. post:: August 09 2021 :author: Antriksh Misri :tags: google :category: gsoc What did I do this week? ------------------------ Below are the tasks that I worked on: * `Added Accordion2D to UI sub-module `_ : This PR adds the Accordion UI to the UI sub-module. This UI inherits from the Tree2D UI and can only be merged once the Tree2D UI is in. Here's a screenshot for reference: .. image:: https://i.imgur.com/klI4Tb5.png :width: 200 :height: 200 * `Adding X, Y, Z Layouts `_ : It was pointed out in last week's meeting that in 3D space horizontal/vertical means nothing. Instead X, Y, Z are used, so, these three layouts were added on top of horizontal/vertical layouts. They also have functionality of changing the direction i.e. reverse the stacking order. * `Added support of sprite sheet animation in Card2D `_ : The image in Card2D was static in nature and wasn't very interesting. So, to make things a bit interesting support for animated images were added. These animations are played from a sprite sheet or a texture atlas. A buffer of processed sprite chunks is maintained and with the help of a timer callback the image in the card is updated after a certain delay which is dependent of the frame rate. Below is the demonstration: .. image:: https://i.imgur.com/DliSpf0.gif :width: 200 :height: 200 * **Researching more about Freetype/Freetype-GL**: Apart from coding stuff, i did some more research on custom font using freetype and freetype-gl. I found some examples that used the python bindings of the c++ library and displayed custom fonts that were transformable i.e. can be rotated by some angle. Hopefully I can create a working example by this weeks meeting. Did I get stuck anywhere? ------------------------- No, I did not get stuck anywhere. What is coming up next week? ---------------------------- Next week I will finish up my remaining work. Which includes addressing all PR reviews and adding some more features. **See you guys next week!**