.. _sphx_glr_auto_examples_01_introductory: Introductory ------------ These tutorials show: - How to combine a timer with an actor - How to slice data with the slicer actor - How to use the normals of your data. .. raw:: html
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_texture_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_texture.py` .. raw:: html
Sphere Texture
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_gltf_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_gltf.py` .. raw:: html
Visualizing a glTF file
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_sphere_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_sphere.py` .. raw:: html
FURY sphere Actor
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_cone_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_cone.py` .. raw:: html
Fury Cone Actor
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_arrow_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_arrow.py` .. raw:: html
Fury Arrow Actor
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_gltf_animated_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_gltf_animated.py` .. raw:: html
Visualizing a glTF file
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_morphing_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_morphing.py` .. raw:: html
Morphing Animation in a glTF
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_gltf_export_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_gltf_export.py` .. raw:: html
Exporting scene as a glTF file
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_skinning_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_skinning.py` .. raw:: html
Skeletal Animation in a glTF file
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_timers_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_timers.py` .. raw:: html
Using a timer
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_spiky_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_spiky.py` .. raw:: html
Spiky Sphere
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_surfaces_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_surfaces.py` .. raw:: html
Visualize surfaces
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_selection_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_selection.py` .. raw:: html
Selecting multiple objects
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_multithread_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_multithread.py` .. raw:: html
Multithreading Example
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_picking_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_picking.py` .. raw:: html
Simple picking
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_earth_animation_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_earth_animation.py` .. raw:: html
Texture Sphere Animation
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_earth_coordinates_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_earth_coordinates.py` .. raw:: html
Earth Coordinate Conversion
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_slice_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_slice.py` .. raw:: html
Simple volume slicing
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.. only:: html .. image:: /auto_examples/01_introductory/images/thumb/sphx_glr_viz_solar_system_thumb.png :alt: :ref:`sphx_glr_auto_examples_01_introductory_viz_solar_system.py` .. raw:: html
Solar System Animation
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.. toctree:: :hidden: /auto_examples/01_introductory/viz_texture /auto_examples/01_introductory/viz_gltf /auto_examples/01_introductory/viz_sphere /auto_examples/01_introductory/viz_cone /auto_examples/01_introductory/viz_arrow /auto_examples/01_introductory/viz_gltf_animated /auto_examples/01_introductory/viz_morphing /auto_examples/01_introductory/viz_gltf_export /auto_examples/01_introductory/viz_skinning /auto_examples/01_introductory/viz_timers /auto_examples/01_introductory/viz_spiky /auto_examples/01_introductory/viz_surfaces /auto_examples/01_introductory/viz_selection /auto_examples/01_introductory/viz_multithread /auto_examples/01_introductory/viz_picking /auto_examples/01_introductory/viz_earth_animation /auto_examples/01_introductory/viz_earth_coordinates /auto_examples/01_introductory/viz_slice /auto_examples/01_introductory/viz_solar_system