shaders

Read shader files.

dirname(p)

Returns the directory component of a pathname

load(filename)

pjoin(a, \*p)

Join two or more pathname components, inserting ‘/’ as needed.

dirname

fury.shaders.dirname(p)[source]

Returns the directory component of a pathname

load

fury.shaders.load(filename)[source]

pjoin

fury.shaders.pjoin(a, *p)

Join two or more pathname components, inserting ‘/’ as needed. If any component is an absolute path, all previous path components will be discarded. An empty last part will result in a path that ends with a separator.